Workshop instructor: Jessica Ann
Participants will learn to create kinetic and interactive elements in artwork using the Arduino platform. A small open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. By connecting various sensors to motors and lights, students will create dynamic relationships between inputs and outputs. No prior knowledge of electronics or software is required. Come learn how to program the Arduino to create interactive objects or environments. [Note: this workshop is for students enrolled at the OSU-Mansfield campus only].
About the instructor: Jessica Ann is a multimedia artist working across a variety of media, including organic material and living organisms, video, code, electronics, and the internet. She aggregates these media via eclectic forms that often take shape as kinetic sculptures and interactive installations. Ann’s current research includes: brain-computer interfaces, virtual and augmented realities, non-linear storytelling, posthuman models for art making, and the ways in which the digital has reconfigured our experience of temporality. Her recent work includes an installation that uses synchronized human brainwaves to generate visual effects, a camera that is only in focus when its user is also “mentally” in focus, a therapeutic video game for reprogramming bad dreams, and a kinetic sculpture controlled by live caterpillars. She is currently pursuing her MFA in Art & Technology at The Ohio State University in Columbus, Ohio.